Crunch time Almost over
Its been a hard two weeks sadly in the end i had to deliver a prototype after spearing with the client i agreed to finish this in my spare time.
To much work to take on i should have scaled this down more but hey when its finished it will be sweet.
Work experience next week working with atitcus media should be making a triumph for the next two weeks a good amount of time one week for model one week for uvmapping lighting, texture and animation.
working with maya not my weapon choice but i can use it.
Prototype in link show you end product soon.
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